Anime Squadron Beginner Guide: First Hour Progression Route

Master your first hour in Anime Squadron with this beginner guide covering codes, carries, rerolls, and a step-by-step progression checklist.

Why Your First Hour in Anime Squadron Matters More Than You Think

Starting a new Roblox tower defense game can feel overwhelming, especially when every menu is flashing rewards and upgrade buttons. This Anime Squadron beginner guide exists because that first hour determines whether your account progresses smoothly or stalls for days. If you're looking for an Anime Squadron beginner guide that cuts through the noise, you're in the right place.

The biggest mistake new players make is spreading resources too thin across too many units, then wondering why they can't clear the next wave. Below, you'll find a focused route—codes first, one carry, focused upgrades, and disciplined reroll spending—that actually works.

Step One: Claim Every Code Before Making Any Decision

Your first move in Anime Squadron should never be upgrading a unit or spending Gold. It should be redeeming every active code available. Launch rewards typically include Gems, Gold, Trait Shards, Stat Rerolls, Reroll Cubes, and Perfect Cubes. A player who starts upgrading before redeeming codes is essentially making decisions with half their starting resources missing.

Reward TypeWhat It DoesWhen to Use
GemsCurrency for summonsImmediately, to create unit options
GoldUnit upgradesAfter identifying your carry
Trait ShardsReroll unit traitsOnly on a proven keeper unit
Stat RerollsReroll unit statsOnly on a proven keeper unit
Reroll CubesReroll utilityOnly when it changes a clear
Perfect CubesHigh-value rerollsOnly on your long-term project unit

Here's the clean route:

  • Join the official Roblox experience
  • Redeem every active code (watch punctuation and capitalization)
  • Rejoin if a code fails—old servers sometimes reject new codes
  • Review your full summon pool and material stack
  • Only then decide which unit becomes your first project

Community reports confirm that players who redeem codes late often waste early Gold on units they'd never have chosen if they'd seen their full summon pool first.

Step Two: Find One Carry and Let Every Other Slot Justify Itself

Anime Squadron is a lane battler. That means your early squad needs exactly one unit capable of removing entire waves—your carry. Notice we didn't say "the rarest unit." Your carry is simply the unit that changes the next wave, the next boss fight, or your next farming loop.

What Makes a Good Early Carry?

TraitWhy It Matters
Area-of-effect damageClears wave spawns efficiently
Consistent DPSDoesn't rely on long cooldowns
Affordable upgrade pathReaches breakpoints without draining all Gold
SurvivabilityStays on the field through boss attacks

A common early error is treating your rarest pull as the automatic carry. Sometimes a lower-rarity unit with strong AoE and cheap upgrades will carry you further than a flashy legendary that costs a fortune to level. Let performance, not rarity, make the call.

Every other unit in your squad needs to earn its slot. If a support unit doesn't enable your carry or cover a weakness that actually matters right now, it doesn't belong on the field yet.

Step Three: Stop Spreading Upgrades Across Nine Units

The single most common mistake covered in any Anime Squadron beginner guide is even leveling—distributing Gold equally across your entire squad because it feels tidy. Lane defense games don't reward tidy menus. They reward one damage unit reaching the next breakpoint before the rest of the squad catches up.

ApproachResultVerdict
Even leveling across all unitsEvery unit is underpowered❌ Avoid
Focused leveling on carryCarry hits breakpoints, clears waves✅ Recommended
Focused carry + one supportCarry clears, support enables✅ Late early-game

Spend Gold where it changes a run. If upgrading your carry lets you reach a higher wave, kill a boss in time, or unlock a better farming loop, that Gold had purpose. If the upgrade just makes your unit list look more balanced, it can wait.

The Breakpoint Test

Before spending Gold, ask yourself one question: Will this upgrade change the outcome of my next run?

  • Yes → Spend immediately
  • Maybe → Wait until you hit a wall
  • No → Definitely wait

This simple filter prevents the resource drain that traps most beginners.

Step Four: Hold Reroll Materials Until the Unit Proves Itself

Trait Shards, Stat Rerolls, Reroll Cubes, and Perfect Cubes are not beginner cosmetics. They are breakpoint tools—rare resources that should only be spent when the target unit is already part of your long-term plan and the reroll result could realistically change whether you clear a stage.

MaterialRarity LevelSpending Rule
Trait ShardsModerateSpend on carry only after first wall
Stat RerollsModerateSpend only if stat change enables a clear
Reroll CubesHighHold until you identify a keeper unit
Perfect CubesVery HighDo not touch until mid-game project unit

Player experience consistently shows that beginners who reroll their tutorial carry waste their best materials on a unit they replace within days. The tutorial unit did its job—it taught you the game. It hasn't earned your rarest resources.

The Reroll Readiness Checklist

Before spending any reroll material, confirm all three:

  1. This unit is part of your plan for the next several days
  2. The possible reroll outcome directly enables a clear you currently cannot achieve
  3. You do not expect to replace this unit soon

If you can't check all three boxes, keep farming.

Your First-Session Progression Checklist

Players searching for an Anime Squadron beginner guide usually want a route, not theory. Here's the exact order to follow during your first session:

StepActionPurpose
1Redeem all active codesUnlock full starting resource pool
2Summon with GemsGenerate carry candidates
3Push waves until you hit a real wallIdentify your actual power ceiling
4Upgrade your carry onlyBreak through the wall
5Test againConfirm the upgrade changed outcomes
6Evaluate trait/stat rerollsSpend only if justified by the wall

After hitting that first wall, it's time to consult external resources. Open a unit tier list and a trait guide—but apply the same rule: one useful decision at a time, no rare materials spent on a unit you already plan to replace. For an authoritative look at unit ratings and community strategies, check the official Anime Squadron Roblox page for updated patch notes and developer insights.

What to Copy from Other Beginners

You'll see other players posting their early routes online. Copy the decision logic, not the exact account state. Your summons, code rewards, and early drops will differ. If someone else found their carry faster, that doesn't mean you made a wrong choice—it means their pulls were different.

  • Copy the order: codes → summons → first wall → focused upgrade → reroll test
  • Pause before any rare-material spend and ask what stage it's meant to fix
  • Don't chase another account that pulled a better unit
  • Return to farming when your route depends on resources you don't have yet

Common Beginner Mistakes and How to Avoid Them

Let's consolidate the pitfalls that this Anime Squadron beginner guide keeps circling back to, because they're worth stating directly.

MistakeWhy It HurtsFix
Redeeming codes lateDecisions made with incomplete resourcesRedeem before any spending
Even levelingNo unit reaches breakpointsFocus Gold on carry
Rerolling tutorial unitsWasting rare materials on temporary unitsWait for a proven keeper
Chasing other accountsIgnoring your own pull realityCopy logic, not results
Spending Perfect Cubes earlyBurning irreplaceable resourcesSave for mid-game project

The thread connecting all of these is impatience. Anime Squadron rewards players who make one deliberate decision at a time. Every resource you hold onto is an option you preserve for later. Every resource you spend without a clear purpose is a door you close unnecessarily.

The Resource Preservation Mindset

Think of your early resources as a hand of cards. You don't play every card on the first turn. You wait until you understand the game state—what your carry needs, what the next wall looks like, which reroll could actually change something. Then you play the card that matters.

This mindset is what separates accounts that stall at wave 30 from accounts that push to wave 80 in the same timeframe. Same game, same starting resources—different decision discipline.

Frequently Asked Questions

What should I do first in Anime Squadron?

The very first action in any Anime Squadron beginner guide is redeeming all active codes. This unlocks your full starting resource pool—Gems, Gold, Trait Shards, Stat Rerolls, Reroll Cubes, and Perfect Cubes—so every subsequent decision is made with complete information rather than half your tools missing.

How do I choose my first carry unit?

Your first carry should be the unit that most effectively clears waves, not necessarily your rarest pull. Look for area-of-effect damage, consistent DPS, and an affordable upgrade path. Test candidates by pushing waves until you hit a wall, then invest Gold in whichever unit can break through that wall.

When should I use Perfect Cubes and Reroll Cubes?

Hold these high-rarity materials until you've identified a long-term keeper unit and the reroll result could directly change whether you clear a stage. Never spend them on tutorial units or units you expect to replace soon. Community reports consistently show that early reroll spending is the number-one resource mistake beginners make.

Can I follow another player's exact beginner route?

You should copy the decision logic—the order of codes, summons, wall-hitting, focused upgrades, and reroll testing—but not the exact unit choices. Your pulls and rewards will differ from other accounts. An Anime Squadron beginner guide gives you the framework; your specific summons determine which units fill each role.